So I was randomly flying over islands and putting "architecture" in the finder, to see what the map would come up with, which was not really much. I did bump into a stupid looking house which was flying up in the air for no apparent reason, and things without reason always attract my short attention. On closer inspection this was not one house but three, all "created" one next to the other like bad leftover copies. This happens sometimes in SL because you can prefabricate objects in the sandboxes and then just place them wherever from your inventory. Somebody must have clicked "place" three times for this stupid looking generic house. The copies were placed a little apart and somehow it created an early Eisenman effect of displaced grids blabla. Given how generic-wal-mart the interior is with the greige carpeting and the windows that look out to other windows it's almost interesting. Later on I found yet another copy of this house, this time with a faux 60's spacey thing on the roof. Seems like this poor house can never be normal.
Thursday, January 04, 2007
A House is Three in Second Life
Labels:
Second Life,
Thoughts
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2 comments:
Andrea, I really enjoy your SL adventures. I actually find your SL stories more entertaining than SL itself...
yeah SL can be boring, especially since it crashes every other minute... it's really fun when you're rich and can buy your own island, but thats everywhere I guess
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