Showing posts with label Second Life. Show all posts
Showing posts with label Second Life. Show all posts

Saturday, March 19, 2011

Failed Corporate Development Cuts Island in Half, on a full moon weekend

After a really long time, I found myself in Second Life Again

at first I thought the teleport took me to the wrong place
Could this really be the same lazy suburban island I left a few years ago?
And where was everybody? The place felf like the day after an invisible bomb

I guess this was not a regular bomb, it was just an explosion of development, 
it made me think of all the hype that surrounded Second Life a few years back.
Obviously it made invertors place their money here. I guess they lost it,
and most probably because they promoted Second Life as a "digital revolution",
and not as the niche geekfest it really is.
another failed capitalist expansion, that took everybody to nowhere.
I peeked at vacant spaces inside generic corporate salary-buildings

flew up to the sky, and decided to leave
I saw a bridge and another, uninhabited island, strangely cut in half. 
I assumed it was the graphics setting on my pc, 
and as I flew closer the rest of the island would come into view
but no, the island was indeed cut off.
The development ended abrupty at sea.
I examined the cut, it was clean
the topography sliced by the programmer who ran out of space on his server? 
Was this the real City of Bits? Cloud Computing Urbanisim?

hovering above the sea, 
I appreciated the new graphics settings, 
where the sea soflty glistens under the moonlight, 
as it would any other full moon weekend

Wednesday, June 23, 2010

Casas Y Parcelos: Second Life Leon

As I leave my hotel in Leon early one morning, I receive this email:


Dear Andreas Onlyone,

This email is notification that we were unable to bill your Second Life account on June 18, 2010.  Please review your Second Life membership and billing information, and make sure everything is up-to-date.  Some of the more common mistakes are:

* Your credit card may have been declined for insufficient funds.
* Your credit card may be expired.
* You may have entered an incorrect expiration date for your credit card.
* Your billing address may not match the address on your credit card.
As I'm reading this I'm walking towards the edges of suburban Leon, 
where brand new houses await customers


Big signs advertise Casas Y Parcelos,
 then I remember that Land in Second Life is called Parcels, and that my land will soon expire if I do not update my credit info.


Maybe I will loose my home? The truth is I never wanted a suburban home like all the rest prefabricated nightmares around


As I walk around, roads seem to expire too, I know Spain has various economic troubles,
maybe the road that abruptly ends into green fields is the result of an expired credit situation



strangely I notice that the traffic arrows point not only towards nowhere, but also from nowhere.
Apparently , coming from nowhere you can make a right turn too



Signs advertise more land for sale, though I don't see any buyers. Pedestrian crosswalks for nobody to cross


houses floating in the middle of nothing, all part of a severe financial miscalculation


 maybe everybody thought that they would just get away with it.


and now they just pretend it was all meant to happen like this


sad tree reminds me of Manetas painting



I remember loosing my identity in Second Life, and walking around this unfinished suburbia in Leon, Spain, I feel equally lost, at night.

The sun comes up again behind the Parcelas signs


even though I just got up, technically it is still nighttime.

Thursday, January 31, 2008

Building up a Soft Ruin

Some time ago I spent a few hours on Second Life, playing around with the "make physical" tool, trying to make a Soft Ruin that falls down. At some point a fire broke out, which was perfect for a building that falls down over and over again...

Saturday, December 15, 2007

Terraform House 2+3

Haven't been posting much about Second Life, because I havent been there much. Someone told me that Second Life is now over, and its all about facebook, but you cant build buildings on facebook so what good is that? Anyway I recently went to my First land and tried to re-enact the Terraform House. I bought some nice foldable furniture and started pretending to have diner, and there's propably nothing more boring or pathetic than pretenting to eat diner by yourself in internet suburbia. So I scrammed, and went my other land on Merope island, and re-remade terraform house as a mountain version. At some point some spooky lights appeared, but I'm afraid its a christmas thing. Anyway, at least there's a view

Friday, November 09, 2007

Printing more buildings

Here's two more Second Life buildings that arrived in First,
Terraform House

and Idea
3D prints thanks to the nice people at PV Engineering Co. once again

Sunday, October 07, 2007

Last Night in Second France

They were having white nights allover Paris France and all the museums stayed open all night etc.


As part of that even Daniele Balit and Christophe Bruno curated an exhibition in Paris Second France and had invited me to give a lecture and also show Cloud House.

I logged in at some point but it was very busy and crashing and too much talk and too many people, so a bit like an opening where you have to type a lot. Instead I went back early sunday, the place was empty apart from a few people obviously left over from the night before, and I could see the show.
a lot of Yona Friendman Spatial City drawings, originally posted at Helfe Ihnen's big Yona Friendman project at another SL location, where I've contributed a Blue Wave building (I have to learn how to post SURL's I'm just too lazy)
Etienne Joubert's "Artiste Sans Tete"
a great Manetas floor
always funny and interesting Claude Klosky
I was trying to sit and watch this video but it kept sitting me backwards
or in weird running positions? (should I run more? Is this an omen?)finally a view of the whole show, which is put together like a precarious stack of floors designed (I think) by Ignazio Mottola, with the cloud as a cherry on the top, and its funny because this is the third time I'm asked to put a version of the cloud house on top of another building and here its so much easier because in Second Life you have no gravity and no budgets.

Tuesday, August 21, 2007

Goodbye Bunker Hill

Seems like I've been keeping up with blogging quite well, but I haven't been Second Lifeing (ouch) too much. In fact I should drop both because I'm supposed to be working on something else entirely, but more on this later. Anyway so I was totally bored with the whole Merope turns trashy thing, and I was also bored with the bunker I made to avoid everybody around. So I started playing with the bunker a little, with some pattern walls etc

and it started looking kind of interesting
but I kept falling asleep
and getting logged off for inactivityand it wasn't even nighttimeso I decided to sell and get the hell out of here, and start being a guest rather than a home-owner.. more on this guesting soon